Last Signal

gamephanes-public==0.1
Gameplay Systems Combat Reference environment Public evaluator unrated

Usage

node ./bin/gamephanes.js task init ./benchmark/tasks/last-signal.json --workspace ./workspace
node ./bin/gamephanes.js run ./benchmark/tasks/last-signal.json --project ./workspace --godot /path/to/godot

Runtime evidence

Last Signal runtime capture

This executable Godot project is the feedback surface for the task. Evaluator-controlled inputs probe the candidate project; the Coding Agent acts through terminal commands and code changes.

Play environment

Instruction

Reposition the field transmitter and clear four threats with directed pulses.

Success criteria

Evaluation contract

Task ID
showcase_last_signal_001
Runtime
Godot 4.x
Timeout
15 seconds
Assertions
4 deterministic checks
Harness
External, benchmark-owned
Agent action
Terminal commands and project edits

Tags

godot2dcombatinputstate

Created by GamePhanes

PUBLIC REFERENCE ENVIRONMENT. THIS PAGE DOCUMENTS THE OPEN CONTRACT; SEALED STARTERS, HIDDEN ASSERTIONS, AND PRODUCTION ROLLOUTS ARE NOT PUBLISHED HERE.