Neon Relay

gamephanes-public==0.1
Gameplay Systems Movement Reference environment Public evaluator unrated

Usage

node ./bin/gamephanes.js task init ./benchmark/tasks/neon-relay.json --workspace ./workspace
node ./bin/gamephanes.js run ./benchmark/tasks/neon-relay.json --project ./workspace --godot /path/to/godot

Runtime evidence

Neon Relay runtime capture

This executable Godot project is the feedback surface for the task. Evaluator-controlled inputs probe the candidate project; the Coding Agent acts through terminal commands and code changes.

Play environment

Instruction

Run a neon course, jump, collect three energy shards, and synchronize the relay.

Success criteria

Evaluation contract

Task ID
showcase_neon_relay_001
Runtime
Godot 4.x
Timeout
15 seconds
Assertions
5 deterministic checks
Harness
External, benchmark-owned
Agent action
Terminal commands and project edits

Tags

godot2dmovementinputplatformer

Created by GamePhanes

PUBLIC REFERENCE ENVIRONMENT. THIS PAGE DOCUMENTS THE OPEN CONTRACT; SEALED STARTERS, HIDDEN ASSERTIONS, AND PRODUCTION ROLLOUTS ARE NOT PUBLISHED HERE.