Rift Arena
gamephanes-public==0.1
Gameplay Systems
Combat
Reference environment
Public evaluator
unrated
Usage
node ./bin/gamephanes.js task init ./benchmark/tasks/rift-arena.json --workspace ./workspace
node ./bin/gamephanes.js run ./benchmark/tasks/rift-arena.json --project ./workspace --godot /path/to/godot
Runtime evidence
This executable Godot project is the feedback surface for the task. Evaluator-controlled inputs probe the candidate project; the Coding Agent acts through terminal commands and code changes.
Play environmentInstruction
Enter a 3D arena, strike the rift warden, and stabilize the breach.
Success criteria
- movement_3dThe player can move in the 3D arena.
- combat_3dRift strikes damage the warden.
- stabilityDefeating the warden stabilizes the rift.
Evaluation contract
- Task ID
- showcase_rift_arena_001
- Runtime
- Godot 4.x
- Timeout
- 20 seconds
- Assertions
- 4 deterministic checks
- Harness
- External, benchmark-owned
- Agent action
- Terminal commands and project edits
Tags
PUBLIC REFERENCE ENVIRONMENT. THIS PAGE DOCUMENTS THE OPEN CONTRACT; SEALED STARTERS, HIDDEN ASSERTIONS, AND PRODUCTION ROLLOUTS ARE NOT PUBLISHED HERE.