Tiny Bastion

gamephanes-public==0.1
Gameplay Systems Progression Economy Reference environment Public evaluator unrated

Usage

node ./bin/gamephanes.js task init ./benchmark/tasks/tiny-bastion.json --workspace ./workspace
node ./bin/gamephanes.js run ./benchmark/tasks/tiny-bastion.json --project ./workspace --godot /path/to/godot

Runtime evidence

Tiny Bastion runtime capture

This executable Godot project is the feedback surface for the task. Evaluator-controlled inputs probe the candidate project; the Coding Agent acts through terminal commands and code changes.

Play environment

Instruction

Build two towers, call the wave, and defend the miniature keep.

Success criteria

Evaluation contract

Task ID
showcase_tiny_bastion_001
Runtime
Godot 4.x
Timeout
15 seconds
Assertions
5 deterministic checks
Harness
External, benchmark-owned
Agent action
Terminal commands and project edits

Tags

godot2deconomywave-simulationtower-defense

Created by GamePhanes

PUBLIC REFERENCE ENVIRONMENT. THIS PAGE DOCUMENTS THE OPEN CONTRACT; SEALED STARTERS, HIDDEN ASSERTIONS, AND PRODUCTION ROLLOUTS ARE NOT PUBLISHED HERE.